INTO THE TOMB OF DRACULA
THE ROOTS AND BASICS OF MARVEL'S MOST SUCCESSFUL HORROR COMIC BOOK TITLE
Adrian Wymann
| MARVEL COMICS MEETS DRACULA - A SUPERHERO FROM THE CRYPT |
| The world of
Marvel superheroes which Stan Lee, Jack Kirby, Steve
Ditko and others had created since its inception in 1961
had revolutionized the comic book medium and quickly
became a great success both in artistic and financial
terms. It had been a "clean" world in many ways
- Spider-Man / Peter Parker had his problems in life
(that was part of the success formula), but it would
always be clear what exactly the problem was and how it
might be solved. Most importantly, one could always tell
the good guys from the bad guys and at the end of the
day, good would prevail and crime would never pay. It was
a world of primary colours and happy endings, and
although the bad guys would usually end up being caught
out after a physical clash, blood or even just bruises
were never to be seen. But the world was changing fast. The continuing rise of inner-city poverty and crime rates, the political and social aftermath of the Vietnam War, the hardships of economic recession and the looming shadow of an oil shock were just some of the problems that plagued the US. The decade of the 1970s looked set to become an era of disenchantment and mistrust, and Marvel Comics - together with the rest of the industry - found itself at a threshold. Comic books needed to find a way to adapt to the real life changes and thus renew its appeal to existing as well as new readers. One approach was to make the world of superheroes more gloomy, such as depicting drug issues (Amazing Spider-Man #96-98, May-July 1971) or the deaths of central members of the regular cast (such as Gwen Stacy in Amazing Spider-Man #121 [June 1973] and the Green Goblin in Amazing Spider-Man #122 [July 1973]). Another approach, which had previously stood the test of time in many economic and social crises, was to fall back on escapist themes. Among these, the horror genre has always been a popular metaphor - economic recession and vampires both left people at the mercy of something which was very much out of control for most individuals, but at least someone could drive a stake through the latter threat. In 1971 Stan Lee had been asked by the US Department of Health to do a comic book story which would depict drug abuse as negative and dangerous, but the Comics Code Authority had refused to approve the resulting story arc in The Amazing Spider-Man #96-98 (May to July 1971) precisely because of the presence of narcotics. Insisiting on the relevance of the cause, Marvel published the books without CCA approval and seal. The books were so successful and well received by critics that they virtually forced the CCA to revise their position - without any real intention to do so, Stan Lee had reformed the comics code [1], and as a side result the horror genre was granted more flexibility as vampires, ghouls and werewolves would now be allowed if "handled in the classic tradition of Frankenstein, Dracula and other high caliber literary works by Edgar Allan Poe, Saki, Conan Doyle" [2]. |
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According to Roy
Thomas, he and artist Gil Kane actually wanted to
introduce Dracula himself, rather than Morbius, into Amazing
Spider-Man #101 but were held back by Stan Lee who
wanted a "super villain vampire" - and who
possibly already had different plans in his mind for
Dracula [4].
Eventually - and heavily pushed by Stan Lee [5] - plans surrounding the famous
vampire count were first announced to the general
readership in mid-1971:
Originally planned as a black & white magazine rather than a colour comic book, this concept was changed as late as after completion of Gene Colan's artwork for the first issue [7], but in April 1972, Tomb of Dracula #1 was finally published. Unforseeable at the time, the title would turn out to be a huge success, break new grounds and become far more than just an average vampire tale, as it wove an ongoing saga which plotted the vampire count against the group of vampire hunters and others who sought to put an end to his existence. Gene Colan and Marv Wolfman achieved a quality of storytelling which was not only in the best vein of the classic gothic vampire stories but also added its very own stamp of originality and thematic momentum - which remains fresh and vibrant even 30+ years after it was created. Today, Tomb of Dracula is a comic book classic beyond its genre, and the jewel in the crown of Marvel's bronze age horror world [8]. |
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| "I AM DRACULA, AND I BID YOU WELCOME" |
| Marvel immediately
established a direct link to Bram Stoker's novel Dracula,
published in 1897, as the raison d'etre for Tomb
of Dracula, and used a multitude of references to
the literary source through the use of e.g. names,
locations, events, etc. Stoker (1847 - 1912), who had graduated in mathematics, initially wrote stories and novels (often dealing with horror and supernatural themes) because he enjoyed it and because it supplemented his income [9]. In 1889, he started to research European folklore and stories of vampires, and by March 1890 Stoker had decided to write a vampire novel, although the name for his principal character was to be Count Wampyr. He then found the name of Dracula in a book that he borrowed from the Whitby Public Library in the summer of 1890 and recorded in his notes that according to this source Dracula in the Wallachian language means Devil" [10]. |
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| Impressed at first
by Dracula's gracious manners, he is soon forced to
discover that he has actually become a prisoner and that
the count is a very strange person who leads a nocturnal
life. After a while, Harker manages to escape from the
castle. Not long afterward, a Russian ship which left the
port of Varna runs aground on the shores of Whitby during
a fierce storm. All of the crew are missing and presumed
dead, but when the captain's log is recovered it speaks
of strange events during the ship's journey which led to
the gradual disappearance of the entire crew apparently
owing to a malevolent presence on board the ill-fated
ship. An animal described as a large dog is seen on the
ship leaping ashore, and the ship's cargo consists of
boxes of earth from Transylvania. Soon after, Dracula is
menacing Harker's fiancÈe Wilhelmina "Mina"
Murray and her vivacious friend, Lucy Westenra, who
attracts the attention of three friends: Dr. John Seward
(an asylum psychiatrist), an American named Quincey
Morris, and the Hon. Arthur Holmwood (later Lord
Godalming). When Lucy begins to waste away suspiciously,
Seward calls in his old teacher, Professor Abraham Van
Helsing from Amsterdam. Van Helsing immediately
determines the cause of Lucy's condition but refuses to
disclose it, knowing that Seward's faith in him will be
shaken if he starts to speak of vampires. He tries
multiple blood transfusions, but all is in vain and the
patient dies. Lucy is buried, but very soon the
newspapers report children being stalked in the night by
a "bloofer lady". Van Helsing, knowing this
means that Lucy has become a vampire, confides in Seward,
Holmwood and Morris, and together they track her down and
stake her heart. Jonathan Harker arrives back home from Budapest, where Mina had joined and married him after his escape from Dracula's castle, and they both join the coalition who now turn their full attention to dealing with the count. When Dracula learns of this rallying against him, he seeks out Mina and feeds on her blood. Over the next days, she slowly succumbs to the blood of the vampire that flows through her veins, switching back and forth from a state of consciousness to a state of semi-trance during which she is telepathically connected with Dracula. It is this connection, however, which Van Helsing and the group start to use to deduce Dracula's movements. The count flees back to his castle in Transylvania, followed by Van Helsing's group, who track him down just before sundown and destroy him by stabbing him in the heart with a Bowie knife. Dracula crumbles to dust and his spell is lifted from Mina. Quincey Morris is killed in the final battle, stabbed by Gypsies who had been charged with returning Dracula to his castle. Finally, the survivors return to England. |
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| MOVIES AND THE VISUAL IMAGE OF DRACULA | |||
Comic books are a
visual medium, and so one of the major tasks Marvel had
to settle in launching Tomb of Dracula would be
the outward apperance of the vampire count. In his novel,
Bram Stoker describes Dracula through the eyes of
Jonathan Harker in a precise and detailed way:
In terms of visualization and popular culture images, there is little to nothing, however, which can compare to the powerful influence of the motion picture, and for the horror genre, movies proved decisive and definitive in shaping the general public's expectations of what a certain character should look like. However, the first movie to feature the vampire count had virtually no influence on the creation of the iconic imagery of Dracula. |
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Set in
the highly stylized format of the German expressionist
silent movies, the portrayal of the vampire count in F.
W. Murnau's 1922 movie Nosferatu, Eine Symphonie des
Grauens (Nosferatu, A Symphony of Horror) differed
markedly from Stoker's Dracula. Played by actor Max
Schreck, Dracula (who had to be renamed Count Orlock
because Murnau was trying to work around the Stoker
estate and avoid royalty payments [11]) has a bald head and a rat
face, and he moves around in fast scurrying movements
(achieved by stop motion photography). He can rise out of
his coffin as flat and fast as a board on a catapult, yet
he is ghostlike in substance, able to project his
gruesome image elsewhere and open doors without touching
them. His animal-like appearance is further underlined by
his hands which almost take the form of a vulture's
claws. Having thus almost nothing in common with the description Harker gives in Dracula, the physique of Count Orlock as portrayed by Max Schreck (the actor's real name and a true case of nomen est omen, "Schreck" meaning "Fright" in German) has become almost iconic for the German expressionist silent movie, but not for the character - Orlock is Nosferatu, but not Dracula. |
| In retrospect, critics have found that Nosferatu not only worked with altered names and different imageries, but actually changed and revised Stoker's storyline quite considerably, and actually appropriated Stoker's novel to the new medium [12]. Nevertheless, the ties between Murnau's film and the novel were more than obvious, and in legal terms the film was a completely unauthorized adaptation. Florence Stoker, the widow of Bram Stoker, soon took Murnau to court and eventually won the case - the movie was ordered out of circulation and every existing print was to be destroyed [13], and Nosferatu only survived thanks to a small number of export prints which escaped destruction. |
| In the United States, the novel had been in the public domain since its first publication in 1899 because Stoker failed to follow proper copyright procedures. However, when Hollywood produced the first sound version of the vampire count's tale in 1931, director Tod Brownings Dracula was not directly derived from Stokers novel but rather based on a theatrical adaptation by Hamilton Deane and John Balderston which had stripped the novel to its core so that the central conflict could be portrayed on a stage. Dracula: The Vampire Play was set in two locales only: Dr. Sewards parlour and Carfax Abbey. Jonathan Harkers travel to Transylvania, Dracula's voyage to England by ship, and the pursuit of the Count to Transylvania had all been eliminated. Enjoying continuous success since its opening in New York in 1927, it was this play which prompted Universal to produce a film version. Carl Laemmle Jr., who had taken charge of the studio's operations in 1930 and was himself a great fan of "fright movies", had originally cast classic horror actor Lon Chaney for the title role. |
| However, within a month of acquiring the film rights to Dracula, Chaney died of cancer and the Great Depression hit Hollywood. With no star and half a budget, Laemmle fell back completely on the Broadway production and took on two actors who had already portrayed their characters on the stage: Bela Lugosi as Count Dracula and Edward van Sloan as Dr. Van Helsing. Shot by veteran cameraman Karl Freund (who had previously worked with Fritz Lang and F. W. Murnau in Germany), the film has a theatrical flavour - shot entirely in the studio, many of the scenes appear like tableaux, yet camera and lighting techniques add an enormous amount of depth [14]. Dracula was a roaring success for Universal, which had cast the first mould for what would become a trademark: the 1930s Universal horror movie. Creating a thick layer of atmosphere through imposing sets, craning shots and the use of sound was one part of the success formula - iconic actors would become the other agent. Ten months before Boris Karloff shaped the visual concept of the Frankenstein Monster for ever, Bela Lugosi's portrayal of Dracula as a foreign predator in the guise of aristocratic sophistication became the role model for most vampire portrayals to come [15]. His outward appearance was very much in line with Stoker's descriptions - a tall figure clad in black (underscored by the use of a cloak) - and Browning's close-ups and low-angles gave Dracula a fearful appearance in addition to underlighting which often created a dramatic horror effect by distorting Lugosis facial features. So many people went to see this movie that the public's perception of what Dracula should look like was set. |
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| Lugosi would only play the role of Dracula once more (in the 1948 spoof Abbott and Costello meet Frankenstein), but the visuals set up by Dracula in 1931 would remain unchanged. Thus, when other actors such as Lon Chaney Jr. (Son of Dracula, 1943) or John Carradine (House of Dracula, 1945) were playing Dracula, they were in fact now just as much playing Bela Lugosi - giving an unexpected truth to Lugosi's (now famous) introductory line from the 1931 movie: "I am - Dracula". |
![]() Christopher Lee as Count Dracula in Hammer Films' Dracula (1958) |
In the mid-1950s, the
British Hammer film company reinstated the classic
characters of the horror genre for a new generation of
moviegoers and eventually achieved fame and cult status
for their gothic "Hammer Horror" film
productions. Starting with Frankenstein, Hammer had
introduced colour to this classic tale of horror and went
on to do the same with Dracula in their 1958 movie Dracula
(released as Horror of Dracula in the US). Starring Peter Cushing as Van Helsing and Christopher Lee as Dracula (both actors would become stars thanks to their appearances in numerous Hammer movies), the imagery used did not deviate from Universal's 1931 movie and only reinforced the visuals by updating them thanks to the use of colour. Otherwise, the popular culture image of Dracula remained unchanged: a tall, elegant and dark figure shrouded in a cape. All in all - apart from the moustache - Jonathan Harker's description through the pen of Bram Stoker was not only still valid, but now an established image of popular culture. |
| MARVEL VENTURES INTO THE TOMB OF DRACULA |
In spite of the
announcements made in 1971, the first classic horror
character to appear as lead character in a Marvel comic
book would be the werewolf (dubbed Werewolf by Night),
who made his debut in the House of Ideas' tryout title Marvel
Spotlight #2 in February 1972. Officially, the
launch of the Dracula title was delayed because of
restrictions on printing capabilities, but with a cover
date of April 1972 Marvel finally published the much
heralded first issue of Tomb of Dracula:
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| It is
somewhat unclear who actually made which kind of
contribution to the storyline of the first issue.
According to the official Marvel statement, Stan Lee
plotted the first issue [17], whereas Roy Thomas seems to remember
plotting that issue himself, working on just a few verbal
sentences made to him by Stan Lee [18]. Whilst this may well be a
case of differing definitions of plotting and scripting,
both sources agree on the fact that Gerry Conway (who was
only nineteen at the time) - credited with writing the
first issue on its splashpage - was brought in almost
last minute to, basically, supply the dialogue [19]. In any case, the kick-off
script was cleverly penned and used Bram Stoker's plot
from the novel as part of its background storyline, but
opened with the reanimation of the vampire in modern
times, thus bringing the story and its cast up to date
and into a timeframe which Marvel was much more familiar
with than would have been the case with the late 19th
century. The link between the original novel Dracula and the first issue of Marvel's new comic book title was forged by introducing the last living descendant of Dracula, an American named Frank Drake. At the same time, Stoker's book itself becomes a link, as the existence of this literary work is not ignored or denied (as could well have been the case - none of the Universal or Hammer Dracula movies make a direct reference to Stoker's novel within their storylines) but rather portrayed as a grand misconception: the book is not, as everybody thinks, a work of fiction, but rather an account of actual events. |
| This - fairly
intriguing - approach would become the standard logic of
the Marvel Universe: if a well known fictional character
appears in a Marvel comic book, then this character is no
longer considered to be fictional, but rather a real
entity - in which case any fictional work on said
character must be a form of factual eye witness report.
This way of handling the likes of Dracula or the
Frankenstein Monster [20] has its roots in Stan Lee's very
early conception that Marvel comic books about
superheroes were to be perceived as being published in a
New York City which was populated by these very same
superheroes. It was therefore only logical for Dr. Doom
to pass by the Marvel offices at 665 Madison Avenue and use the Fantastic Four's
connection to comic book creators Stan Lee and Jack Kirby
to trick Reed Richards into paying them a visit to help
on their latest adaptation of the FF's epics in Fantastic
Four #10 (January 1963). There is a similar strand
of wry humour in Tomb of Dracula when Dracula, brought back
to life, discovers that he actually is the subject of a
published novel; after all, he "missed" the
publication because Bram Stoker's book ends with the
death of Dracula... One important implication of this approach is, of course, that the other main characters of the novel - and most importantly Dracula's adversary Professor Van Helsing - were just as real as the newly revived Dracula himself. This logic enabled Marvel to set the scene for actors such as Rachel van Helsing (granddaughter of the famous vampirologist) and Quincy Harker (son of Jonathan and Mina Harker) - who is the only protagonist apart from Dracula himself who grew out of Stoker's imagination:
Tomb of Dracula #1 (the extension to the vampire count's name was necessary for Marvel to be able to copyright the title) gave a fast-paced start to the initial storyline by introducing the resurrection of Dracula: Virtually broke, former millionaire Frank Drake ventures to Transylvania together with his fiancee Jeanie and long-time friend Clifton Graves after learning that he is a descendant of the legendary Count Dracula and thus the inheritor of the ancestral castle. Their scheme is to make a fortune by refurbishing the alleged vampire count's estate and opening it as a tourist attraction. However, Graves plans to lure Drake into the castle and then dispose of him, leaving himself in sole possession of the lucrative business of running the castle. But then things start to go quite unlike planned once the trio actually reaches Castle Dracula: Separated from the others, Graves falls through a rotting floorboard and finds himself in an underground chamber, face to face with a coffin containing a dust-covered skeleton with a wooden stake protruding from between its ribs. Graves mocks the superstitious locals who desecrated the grave of their former lord by removing the stake and casting it aside before he leaves in search of his companions - unaware that, in the damp darkness of the tomb, Dracula has risen again... According to Roy Thomas, Marvel's editor-in-chief at the time, Tomb of Dracula had a good start and eventually became a good, solid seller for most of its run [21]. Despite an initial lack of constant authorship (Gerry Conway worked on issues #1-2, Archie Goodwin on issues #3-4, and Gardner Fox on issues #5-6), Marvel's newest horror title found favour with its readership, and the title went from bi-monthly to monthly publication as of Tomb of Dracula #9 in June 1973. Eventually, the book would become the longest running Bronze Age Marvel horror genre title as well as the longest running comic book title of all with a villain as its namegiving hero before it was finally cancelled after a staggering 70 issues in August 1979 - the "superhero from the crypt" par excellence. |
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| GENE COLAN: CREATING MARVEL'S IMAGE OF DRACULA | |||
| The pencilling and inking on Tomb of Dracula #1 was entrusted to Gene Colan, who would continue to pencil the vampire count's adventures and stay on the book right throughout its entire run, after having literally fought for this assignment from Stan Lee: | |||
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One reason for the
density of the art was, no doubt, Gene Colan's own
interest in the genre:
Colan's approach to his pencilling - which his wife has called "painting with pencils" [26] - is based on a pronounced assumption that comic books and movies share common traits:
This influence is probably also firmly lodged in the fact that Colan encountered the genre and its rendition in the movies at a very tender age: |
| MARV WOLFMAN: WEAVING MARVEL'S TALE OF DRACULA |
| The visual department was thus in the best possible hands. The frequent change of writers, however, posed a problem, as Marv Wolfman concluded immediately when he was handed Tomb of Dracula #7 as author number four. |
Fighting the newly risen lord of vampires would be a team effort, just as it had been in Stoker's novel, and a direct connection to the literary source was established through the person of Quincy Harker, introduced in Tomb of Dracula #7, Wolfman's first script for the title. |
| A new born baby introduced on the final page of the novel, he is now an elderly man bound to a wheelchair who uses scientific means and sophisticated machinery to hunt down vampires - something he has done, as he himself explains, for the past sixty years after having been trained by Abraham van Helsing himself. He is the driving force behind the group of vampire hunters, carrying on a lifelong crusade to fight and destroy vampires. Being old and paralyzed, he is seen as a kind of mastermind behind the group effort |
Quincy Harker's name and background are first mentioned on page 6 of Tomb of Dracula #7, Marv Wolfman's first script for the series. Left: Original art for The Tomb of Dracula #7 (March 1973) pencilled by Gene Colan, inked by Tom Palmer and lettered by John Costanza (scanned from the original in my personal collection). Right: the same page as it appeared in print (colours by Tom Palmer). [click for larger images] |
| Previosuly
introduced members of this group were Frank Drake, Rachel
van Helsing, and her mute Indian servant Taj, and the
concept of having a group of "vampire killers"
as opponents to Dracula's actions and scheme of world
domination was presented and worked on so well that it
became an important element of the ongoing saga and
contributed in a very essential way to the success of Tomb
of Dracula. Writers Gerry Conway (issues #1 and #2), Archie Goodwin (issues #3 and #4) and Gardner Fox (issues #5 and #6) set up the basic parameters of Marvel's tale of Dracula, but not surprisingly, there was an excessive amount of jumping about in terms of storytelling consistency, and a number of characters were introduced during the first six issues which often made their demise in the very next issue and added to a sometimes hasty narrative. On the other hand, the difficult task of introducing the vampire count to modern times was accomplished very well, not the least because Dracula's need to adapt to these new, unknown surroundings quickly if he is to survive is weaved into the storytelling - simple items such as flashlights or car headlights can be turned into deadly weapons against Dracula if the shape of a cross is masked onto them, throwing powerful cross-shaped beams of light which will destroy a vampire who finds himself in such a spotlight. Eleven months, six issues and three writers after the launch of Tomb of Dracula Marv Wolfman took command of the script, and with him, Marvel's tale of Dracula would become a cleverly conceived and extremely balanced piece of fiction - one of the best ever seen in a comic book. |
Like artist Gene
Colan, Marv Wolfman would stay on the book from here on
right up until the series' demise in August 1979,
although his source of inspiration came entirely from
Stoker's novel and completely bypassed the movies -
perhaps surprisingly at first sight in view of the
strength and presence of the popular culture image of
Dracula, but quite logical at second thought for a
wordsmith rather than a visual artist.
Right from the start, Wolfman realised that by way of the concept of the title he was onto something fairly unique:
Taking his verbal approach from the original novel [35], Marv Wolfman immediately went to work and set up a general plot framework which centered on two main elements: characterization and realistic storytelling.
Within this framework, the pairing of Marv Wolfman's conceptual ideas for breaking out of established comic book routines together with Gene Colan's enthusiasm for the genre and his dynamic and atmospheric artwork proved to be truly perfect.
Very soon, Wolfman and Colan found themselves outside of the commonly defined and charted corners of the Marvel Universe. This, however, was not just terra incognita for Marvel, but for the entire comic publishing business and the medium itself.
One key element which Wolfman brought to the series and which made Tomb of Dracula stand out amongst mainstream comic book titles was the depth and complexity of the plot. Right from the outset of his first script assignment on the title, Wolfman started to build up multiple underlying themes and sub-plots in the overall storyline by placing certain "props" here and there which would only become fully meaningful at a later stage; this way, even stand-alone single issue stories were embedded in an arc of overall continuity and suspense. In addition, Wolfman also increased the complexity of the themes which the storytelling dealt with by introducing undertones of moral philosophy and portraying all characters involved - Dracula as well as the group of vampire hunters - as self-conflicting and sometimes even outright self-contradicting personalities. |
| ACE OF BLADES |
| The group of vampire hunters was set up and established step by step over the first few issues and under the pen of various writers: Frank Drake in Tomb of Dracula #1 (Stan Lee/Roy Thomas/Gerry Conway), Rachel van Helsing and Taj in Tomb of Dracula #3 (Archie Goodwin), and Quincy Harker in Tomb of Dracula #7 (Marv Wolfman). Although from a storyline perspective Quincy Harker is the truly pivotal figure, another character introduced to the gang of vampire hunters by Wolfman in July 1973 in Tomb of Dracula #10 today stands taller than all others: Blade the Vampire Killer. |
| Details
of the origin of this African-American character are
spread out by Wolfman over several issues of Tomb of
Dracula, but quintessentially Blade is characterized
by having certain vampire characteristics (such as a
greatly prolonged lifespan, above average strength, and
the ability to sense supernatural creatures) whilst at
the same time being virtually immune to their attacks.
The reasons for this physical disposition are to be found
in the circumstances of his birth, as his mother was
attacked and killed by a vampire whilst in labour. As a
result, Blade's blood had been contaminated by vampiric
enzymes - not enough to turn him into a vampire, but in
sufficient quantity to change him. Blade was, in terms of the Marvel Universe, a highly unusual character, and his impact on an already unusual Marvel comic book series was instantaneous. One of the earliest African-American comic book heroes, he came to Wolfman's mind in a flash, although his move from Warren to Marvel delayed the first handling of the character and eventually made him become part of Tomb of Dracula rather than a miniseries which Wolfman had planned for his previous employer [42].
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Unlike a fair number of other
Marvel characters - including horror genre figures such
as e.g. the Ghost Rider [45] - there is no
dispute between writer and artist as to who actually
created the character.
In time, however, there would be a fundamental dispute over the creation of Blade - not so much in terms of who created him, but who owned the character. This perspective arose because, decades after his original creation, Blade had become far more than a Marvel comic book character - he had turned into an asset when New Line Cinema produced a movie version in 1998 (called Blade and starring Wesley Snipes) which not only grossed $70 million at the US box office and a subsequent $130 million worldwide, but also opened the door for further Marvel comic book movie adaptations. Marv Wolfman and Gene Colan received a "based on characters created by" credit, but nothing more, and Wolfman subsequently registered a formal copyright for the character and sued Marvel and New Line for $35 million in a US district court in California after the release of the film, but due to Marvel's fledgling financial state at the time the issue finally came to trial a year later in a Delaware bankruptcy court. A three-day nonjury trial was held, but because of the complexities of the case and Marvel's shifting financial status, the ruling was not issued until 6 November 2000. The court's verdict argued that Marvel's later use of the characters was sufficiently different from Wolfman's initial creations (at Warren) to protect it from his claim of copyright ownership, and thus Wolfman lost his bid.
Marvel's entry into the movie business market would become a highly profitable one. Films such as X-Men or Spider-Man not only fetched huge profits at the box office, they also introduced a new generation of popular culture consumers to the Marvel Universe and sparked a tidal wave of nostalgia with baby boomers who were suddenly faced with neatly polished versions of the comic book heroes of their youth. In short: Marvel and superheroes became highly fashionable. |
The fact that all of
this was started by a character introduced as a
supporting cast member in a non-mainstream Marvel title
may be an anecdotal surprise to most, but probably less
so to its creator.
Blade had a crossover appearance with Marvel's "supervillain vampire" Morbius in Adventure into Fear #24 in October 1974 and was also the only character from Tomb of Dracula to feature in his own solo spin-off stories, starting in Marvel's black & white magazine format Vampire Tales #8 in December 1974, written by Wolfman and drawn by De Zuniga. He even had his own 56-page solo story in the black & white showcase magazine Marvel Preview #3 (September 1975), and in the autumn of 1976 appeared in a six-page backup story by the original creative team of Wolfman and Colan in Marvel Preview #8. |
| DRACULA AND THE GROUP DYNAMICS OF HIS OPPONENTS |
More often than
not, a good main character requires a well balanced
supporting cast to fully live up to its potential, but in
the case of Tomb of Dracula, the word
"supporting" does not really do justice to the
cast of characters which Marv Wolfman and Gene Colan set
up as equals at the side of Dracula. As the success of
Blade illustrates, characterization was not only
essential but an integral part of the success formula for
the series. Arriving at this was not, however, a product
of coincidence, but the result of a dedicated analysis
and approach by Wolfman:
The importance Bram Stoker's original novel attributed to the cast of characters involved who endured, faced and eventually banished the evil of Dracula, is evident from the structure of the narrative, which is mostly conveyed through diary entries, memos and letters, i.e. forms of written communication which involves a maximum degree of personal attachment (diaries, letters) or mirrors a high degree of personal opinion (memos), something which is highlighted even further by the occasional use of newspaper clippings, which act as occasional "factual" counterfuges. In essence, the events in Dracula are relayed almost exclusively through the eyes of the beholders, not through a neutral "off scene" narrative, and are thus often firmly set in the present even if the events described are a part of the past.
This entry from Dr Seward's diary illustrates this narrative technique well, and even if Wolfman did not follow Stoker's epistolary style except on a few occasions (such as in Tomb of Dracula #15 (December 1973), in which the storyline is mostly based on Dracula's own diary. Just like Dr Seward in Stoker's text, this technqiue adds added depth to the character of Dracula in Wolfman's narrative:
Inserted sentences such as "to write a diary with a pen is irksome to me" or "the very precepts of truth-telling sickens me" are direct, first hand (and thus very personal) statements made by the characters and serve to convey added characterization: the characters are just as much described by how they feel about what they are doing rather than by their actions alone. Wolfman followed Stoker's general lead on this approach, but added ample content and flavour of his own. In his portrayal of Dracula, for instance, he was far more concerned with the possibly remaining human traits in the vampire count's personality than the novel had been - not the least, of course, because Wolfman was not writing a single publication, but a serialized narrative.
Throughout the course of Tomb of Dracula, these remnants of Dracula's past as a human being - not a vampire - would float (or sometimes even erupt) to the surface of his twisted personality. He would at times prove to be far from completely free and devoid of typically humane feelings such as pity, love or even nostalgia - quite unlike what one would come to expect from the overlord of the undead. And when the series finally came to an end, Quincy Harker admonishes the readers in the last phrase of issue #70 - after having destroyed Dracula - not to be forgetful to the fact that after all and foremost, Dracula was - a man. This personal complexity grew even more with regard to Dracula's opponents. Bram Stoker had, in his novel, united a group of people who only gradually moved together under the banner of a common cause - the destruction of Dracula - but who initially came together through personal acquaintance. This is most apparent in the case of Professor Abraham van Helsing - now the established vampire expert and antipode of Dracula - who is summoned in the novel by Dr Seward, his former student, simply because Lucy's affliction has him baffled and he is reminded of his former Dutch teacher who "knows as much about obscure diseases as any one in the world". Van Helsing's knowledge about vampires is, in fact, completely unknown to Seward and only reveals itself as the plot progresses. As the events start to unfold, the group is drawn closer by individual and common negative experiences or even traumatization: Jonathan Harker goes through the ordeal of being a prisoner in Castle Dracula, Dr Seward, Quincy Morris and Arthur Holmwood are forced to helplessly watch their beloved Lucy Westenra waste away and ultimately die from an unknown cause, van Helsing is reminded of his own personal turmoil with a wife who went insane after the death of their son, Seward, Morris and Holmwood are then forced to face the staking of Lucy, and Mina Harker falls under the evil spell of Dracula. The group dynamics thus increasingly follow a pattern of common suffering, and the quest to put an end to Dracula in order to save the world is just as much a quest to end the personal suffering. |
| Marv Wolfman injected additional interest into the series by setting up Dracula not just against the group of vampire hunters under the lead of Quincy Harker but other opponents in addition. |
| When the denouement
finally takes place in the laboratory on the Irish coast,
Dr Sun reveals himself to be - a human brain sheathed in
a life-supporting containment device. Once a prominent Chinese
scientist, his brain was removed by a team of surgeons
and transferred into an anti-matter receptacle connected
to a vast computer bank as a form of government
punishment - not realizing that rather than making the
computers more powerful this actually gave Dr Sun control
over the computers. However, he requires vast quanities of
blood to survive, and using a kind of mind-transfer
machine, Dr Sun plans to copy Dracula's knowledge and
memories into Brand, whom he intends to make the new lord
of vampires under his control. Dr Sun was a fantastic creation, who could have come straight from one of those delightfully obscure yet atmospheric horror movies of the 1930s to 1950s period, but Wolfman's clever set-up and handling of what would become the ongoing saga of Dr Sun was, quite simply, a stroke of genius. The conflict between Dracula and Dr Sun would eventually carry on until Tomb of Dracula #42, making this a plot arc - on and off - over a period of 29 issues and thus almost two and a half years. It is a showpiece of Marv Wolfman's intention - and ability - to provide a fast-paced story which brings together several layers of diligently set up and weaved together plot which presents the reader with a rich tapestry of interlocking events and characters. |
| LESSONS IN VAMPIROLOGY |
| When Marvel launched Tomb of Dracula in April 1972, it was fair to assume that most readers would have a basic knowledge in "vampirology", mostly based on the popular culture perception of vampires in movies. However, the uninitiated reader had to be catered for as well, and thus the editorial team made sure that certain rules governing the existence of vampires and, more specifically, Dracula were made clear throughout the first few issues of the series. Most of these came directly from the source, i.e. through the instructions of Professor Abraham van Helsing in Bram Stoker's novel: |
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| The destructive effect of the exposure to sunlight - illustrated by the death of Frank Drake's fiance in Tomb of Dracula #2 - was first introdcued in Murnau's 1922 movie Nosferatu and really is the only important storytelling element not set up by Stoker himself. Overall, Marvel tried to run Tomb of Dracula along established lines of popular culture vampire lore. Once the series was established, Marv Wolfman did introduce new aspects, but these were tied in with plots which were rather specific to the Marvel Universe. The one big Marvel addendum - the so-called Montesi Formula which put an end to all vampires on earth in one go - would not surface until much later than the Tomb of Dracula series, i.e. in 1983 (Doctor Strange Vol. 2 #59-62). |
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| The innovative and compelling way in which Wolfman and Colan handled Tomb of Dracula could easily make readers forget that this was, in fact, a Marvel character. By the mid-1970s, the logic of the Marvel Universe created by Stan Lee, Jack Kirby and Steve Ditko since the early 1960s had become so stringent that it was virtually unconceivable that a character of a Marvel comic book could live in his or her own little world. Only a very small handful managed to stay clear of the current timeframe and NYC locality - which basically meant that you could expect a different superhero around every other corner - and these were mostly Marvel's Western characters such as Two-Gun Kid, Kid Colt or Rawhide Kid, who were stuck in their wild west corner of the 19th century for obvious reasons. It was nevertheless the same world which would later on see the likes of Reed Richards or Peter Parker, only that it wasn't populated by superheroes yet. However, the force of the inner logic of the Marvel Universe was so strong that other characters who started out in a different timeframe, such as the Frankenstein Monster (which spent the first few issues of its own book's run in the late 19th century), were eventually sucked in and transported in time to "the present" [53]. Interaction with other Marvel characters had by now become a conditio sine qua non for virtually any of the House of Ideas' characters. | |
The
creative team behind Tomb of Dracula was able to
uphold the uniqueness of Dracula for a surprisingly long
time, adding to the possibility that this ongoing tale
just might take place in a world which had only one
supernatural element: plenty of vampires but not a single
costumed superhero. The way the title was steadily
weaving the rims of its own world and purporting
independence from the rest of Marvel's range of
characters esacped the attention of the editors in charge
for a long time, but not for ever, and one day Marv
Wolfman finally received clear orders from the inner
sanctum of the House of Ideas:
In March 1974, after almost two years and 17 issues, Dracula was finally made to catch up on the Marvel Universe crossovers he had missed so far by having him meet the Werewolf by Night in Tomb of Dracula #18. |
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| After having taken
over Tomb of Dracula with issue #7, Marv Wolfman
(together with Gene Colan) had managed to establish a
coherent setting and atmosphere for almost 30 issues,
making the title hugely popular amongst readers and
giving the book almost instant cult status with such
memorable and classic story arcs as the tales involving
Dr Sun or the Chimera. However, Wolfman was aware of the
fact that the plot needed constant development in order
to avoid falling into the trap of mere repetition [54], and so Wolfman introduced
a major change in plot direction by moving the focal
point in terms of location from London to Boston in September 1975 with
Tomb of Dracula #36. The arrival of Dracula in the United States could not be labelled a big surprise, as many readers in Marvel's home market would be able to relate better to Tomb of Dracula this way. The problem with this decision, however, was that some stories quite simply draw their lifeblood from the fact that they do not happen anywhere, but only within specific geographical settings (which is why cowboys never show up in late 19th century New York City, for example). Wolfman tried to avoid an all too harsh change in overall atmosphere by choosing Boston rather than New York City for Dracula's arrival on America's shore (after all, New England has its fair share of spooky traditions), but in spite of this awareness and Gene Colan's authentic rendition of the "old time" Boston architecture (which he researched on location [55]), the move didn't really turn out to be a winner for Tomb of Dracula and traded in what had always felt like an authentic European backdrop for a setting which seemed almost irrelevant for most of the plot. As a result, the density of the overall atmosphere - one of the main winning points of the book - dropped almost immediately. Another unfortunate decision by Marv Wolfman was to open up the book to comedy in Tomb of Dracula #37, only one issue after the switch from Europe to the United States. Unlike this latter decision, this was a move far more difficult - if not near impossible - to understand, as it felt awkwardly out of place even in the way it was brought into the plot: Quite unlike his usual storytelling and characterization technique, Wolfman is almost unrecognisably transparent and simplistic as he introduces would-be horror writer Harold H. Harold and his publisher's secretary Aurora Rabinowitz. As the names suggest beyond even the faintest shadow of a doubt, Harold is intended as comic relief, and Aurora is there to feed the naive punchlines ("Witz", incidentally, meaning "joke" in German). It is a matter of both taste and opinion whether or not Tomb of Dracula needed the Abbott and Costello type of fly-in-your-face comic relief that Harold and Aurora were to provide, but even those who felt the answer was yes found that both wore out pretty fast. Wolfman had injected subtle doses of wry humour ever since he took over the scripting, mostly uttered by Blade and with ironic undertones, but it never interrupted the eerie tone of the plot - this was, after all, a story about vampires. The characters of Harold H. Harold and Aurora Rabinowitz, however, were irritating from the moment they were introduced. Despite some single issue plots which came very close to the lesser examples of "B" horror movies, Tomb of Dracula had never felt cheesy. Now, however, some of the plot dropped to downright ludicrous, as Tomb of Dracula #38 saw Harold H. Harold breaking into a medical school and stealing bottles from the blood bank so he and Aurora Rabinowitz can revive Dracula, who then consents to an interview with Harold... - it really felt more like an issue of Mad Magazine doing a parody of the series, as the following piece of dialogue shows:
In the established tradition of Tomb of Dracula, Harold H. Harold and the story woven around him was just plain silly - a character better suited for the whacky world of Marvel's Howard the Duck (where, sure enough, he did appear). Tomb of Dracula #38 was a turning point as the comedy element introduced by Marv Wolfman backfired completely and basically killed an overall atmosphere which was already thinning out a bit and was in need, if anything, of reinforcement. Instead, Wolfman placed a character at center stage who was nothing else than a completely neurotic fool. A few of his lines were funny, most of them weren't, but they all resulted in the same: it was getting increasingly hard to take events seriously when you were constantly confronted with oneliners which could have come straight from a Woody Allen spoof on vampire movies. Or was Wolfman thinking about Polanski's Fearless Vampirekillers in the back of his mind? Whatever it was, it didn't work - an opinion shared by Gene Colan:
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| The need for
Wolfman to take the book's general plot into new
directions had thus turned from a simple option for
improvement to a looming necessity for saving the title
in an akwardly short span of time, and the now introduced
American setting didn't exactly make things easier.
Perhaps an almost logical move was to introduce Anton
Lupeski and his Boston based satanic sect - clearly
modelled on real-life satanist Anton LaVey - but even
though this kept the story moving and produced a number
of new subplots and characters, the wedding of Dracula to
one of the sect's female members and ultimately the birth
of Dracula's son really only diluted things even further
as additional characters made the round, from Robin Hood
to Satan himself, before going back to Harold H. Harold.
Marv Wolfman had gotten himself and the book into a very
tight spot, and it never again matched up to his first 30
issues of Tomb of Dracula, simply because it all
got so entangled and complicated, so far removed from the
essence of a vampire story, that the comic started to
falter at the newsagents. As of Tomb of Dracula #61 (November 1977), the comic went back to bi-monthly publication, and when Tomb of Dracula #68 (February 1979) was published three months after its preceding issue, all was clear. Tomb of Dracula #69 followed the bi-monthly publication sequence again but contained the announcement that the series would be cancelled. Just to what extent Tomb of Dracula had lost favours with a readership which previously had been extremely loyal could be seen from Wolfman's statement that despite plans to wrap up the series over another three books (which would have been Tomb of Dracula # 72) the end would now be compressed into one, double-size issue, making issue #70 the final one. This appeared on the newsagents stands in August 1979, four months after the penultimate issue #69 had been published. But at least, the series bowed out in style, with Wolfman finding back to the roots of the success of Tomb of Dracula with an intensive and atmospheric storyline which ends when Harker puts an end to Dracula by blowing himself up and burying the count underneath the rubble of Castle Dracula. Real-life suicide-bombers were still few and far between in those days, so this ending had a heroic undertone it would not have today. |
| Marvel's reasoning for the downfall of Tomb of Dracula was that the material was contained in the wrong kind of packaging. Instead of a code-approved colour comic, they felt that a black and white magazine-format publication (without code-approval and hence marketed as being for "mature readers") would prove right. Readers who had followed the colour comic book, of course, knew better, and were hardly surprised by the fact that the magazine-format Tomb of Dracula which was launched in October 1979 and published bi-monthly only lasted for six issues, bowing out in August 1980. It contained stories by Wolfman and Colan which were fairly good (but which essentially made readers yearn for the "old Tomb of Dracula"), and stories by others who went from mediocre to awful. In the end, Marvel had to acknowledge that the days for Tomb of Dracula were over. Exitus. |
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| In 2008 - almost
30 years after its cancellation - Marvel released the
first 31 issues of Tomb of Dracula in its
high-end production value Omnibus edition
series. Not surprisingly, this is the first Marvel horror
title to receive such a publication platform, and it is
more than likely that it will be a long time before any
other Marvel horror title will follow - if ever. Whilst this is an indication of its status as a classic comic book title (and also its continuing selling potential), the true importance of Tomb of Dracula lies elsewhere: in the way it shaped and influenced comic book history. First off, Tomb of Dracula was the first continuing comic book title which featured a horror genre character both as its leading role and, consequently, as part of its title. From a purely chronological point of view, Marvel's Werewolf by Night preceded Tomb of Dracula #1 by two months; however, the first appearance of the House of Ideas' version of the Wolf-Man took place in February 1972 in Marvel Spotlight #2, one of Marvel's tryout magazines, and the character only gained his own title in September 1972 after appearing in Marvel Spotlight for three issues [57]. At that point, Dracula had started out right from the beginning in his own comic book and already starred in four issues of Tomb of Dracula. Secondly, the launching of Tomb of Dracula took place in the context of Marvel's outing into the world of ghouls, monsters and vampires, which had been kicked off in 1970/71 but really only gathered speed and became one of the most innovative moves in the company's history when Tomb of Dracula appeared on the scene. Having built its success on the newly revived superhero genre since 1961, the House of Ideas was once more bold and clever enough to turn a necessity into virtue when, after almost ten years, the superhero success formula began to show first signs of faltering. Adapting to the new world into which Marvel's comic books were published, the creative teams at work managed to take in as much novelty as needed whilst sticking to certain formulas which seemed essential in order to keep alive Stan Lee's "Marvel Mystique". Eventually covering the genre from wall to wall, Marvel's innovative approach was to infuse it with the underlying principles of the superhero comic book. The "superhero from the crypt" [58] is one of Marvel's milestone contributions not just to the Bronze Age period of the 1970s, but to comic book history as a whole, and the basics of this concept were all tried out and then refined foremost in Tomb of Dracula. Thirdly, whilst Marvel's range of horror characters and comic book titles played a very substantial and important role in the diversification the House of Ideas underwent as it progressed from the 1960's Silver Age to the 1970's Bronze Age period, the horror genre was not, as publication figures clearly show, an overall Bronze Age period phenomenon: It almost exploded onto the Marvel comic book scene in 1972/73, peaked in 1973/74, was just as swiftly reduced in output quantity by 1975/76 and only played a very minor part in Marvel's output of comic book titles for the remaining years of the 1970s. A mere six years after virtually exploding onto Marvel's production list, the horror genre had completely outlived its market value. But despite such adverse circumstances, Tomb of Dracula continued to soldier own (together with Ghost Rider) as a title which remained popular even though its actual genre had completely fallen from favour, because readers valued it for it was: Marvel's very own and very unique superhero from the crypt - almost a genre of its own. When Tomb of Dracula was finally cancelled after 70 issues in August 1979, the market for comic books had shrunk to an all-time low (Marvel's overall annual sales figures of approximately 5,8 million copies hadn't been as low since 1965 [59]), and when the longest running Bronze Age Marvel horror genre title and the "superhero from the crypt" par excellence bowed out, Marvel itself had, in some ways, reached the end of a familiar road: the company's passed from the hands of owner Martin Goodman into those of a series of faceless corporations, Stan Lee departed from the company's NYC offices in order to be closer to the Hollywood "in people", Roy Thomas resigned as Editor-in-Chief, and a new philosophy instigated by Jim Shooter ended the days of free-wheeling experimentation. The end of Tomb of Dracula thus coincided with nothing less than the end of an era in comic book history - an era for which the title had been a highly influential key element. And fourthly, the new momentum and 21st century revival of Marvel Comics which was triggered by the series of big budget movie adaptations based on the House of Ideas' characters was not started by one of the now newly popular superheroes, but rather by a character from Tomb of Dracula as Blade broke the Hollywood ice for Marvel in 1998. Tomb of Dracula gained this key importance both for Marvel as a company as well as for the comic book history of the 1970s by being both a creative masterpiece and a revolutionary concept. The title broke new grounds and was far more than just an average vampire tale, as it weaved an ongoing saga which plotted the vampire count against a group of vampire hunters and others who sought to put an end to his existence. Gene Colan and Marv Wolfman achieved a quality of storytelling which was not only in the very best vein of the classic gothic vampire stories but also added their very own stamp of original atmosphere and thematic momentum - which remains fresh and vibrant even 30+ years after it was created and has provided sustained innovation to its medium, the comic book. Tomb of Dracula is a comic book classic beyond its genre, and the jewel in the crown of Marvel's bronze age horror world. And finally, Tomb of Dracula owes its uniqueness and success to an important shift in focus which Marv Wolfman brought to the title:
Together with the intense and atmospheric pencilling of Gene Colan and inking by Tom Palmer, Marv Wolfman's non-conformist comic book approach to Bram Stoker's classic genre character produced yet another classic: The Tomb of Dracula. As is the case with classics, the title has aged very well, and the appeal especially of the first 35 or so issues is, by comic book standards at least, seemingly timeless as both seasoned readers and newcomers pick up Marvel's 2008 Omnibus edition and once again thrill to the terrors which await them in the Tomb of Dracula. |
Text
first published on the internet 15 February 2009
(c) 2009 Adrian Wymann
Go to main Tomb of Dracula page
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